Hey everyone, We’re excited to announce the release of World Creator Bridge for Unreal 2.0! This version represents a complete ground-up rebuild of the bridge, designed to make your terrain workflow faster, more reliable, and significantly more powerful.
What’s New:
- Redesigned UI
We’ve reworked the whole interface for a cleaner, more intuitive experience that gets you from World Creator to Unreal faster than ever with auto suggestions for the import settings depending on your terrain specifications.
- Improved Terrain Import
The terrain import system has been optimized, delivering faster processing times, making it more stable and with full support for World Partition.
- PCG Object Placement This is a big one. You can now import your scattered objects directly from World Creator and the bridge automatically handles placement using Unreal’s PCG system.
We’d love to hear your feedback as you start working with the new version. Whether you’re bringing over massive open worlds or detailed environment pieces, we hope this release makes your workflow considerably smoother. Download the new bridge in the [World Creator Customer Portal](World Creator - The Elite Realtime Terrain and Landscape Generator "World Creator Customer Portal
(World Creator - The Elite Realtime Terrain and Landscape Generator)")
Let us know what you think!

