[RELEASE] Tidy Up Simulator V2 - A sorting and organization template for Unreal Engine (Now with depth placement & smart objectives)

Hi fellow devs! If you’re working on a store management game, a cozy unpacker, or any game that requires grid-based item organization, I just released V2 of my Tidy Up Simulator template.

What this template handles for you:

  • Deep Shelving: Place items utilizing both width and depth for densely packed displays.

  • Custom Orientations: Easily define if an item should stand up or lay flat using Data Assets.

  • Smart Completion: The logic tracks the entire shelf, only firing a “completed” state when every required item is correctly placed.

  • Progression Tracking: Built-in HUD to track sorted items and completed shelves in real-time.

I’ve cleaned up the core logic to make it as plug-and-play as possible for your own projects.

:link: Link to the asset: Tidy Up Simulator V2 | Fab

Let me know what kind of game you’d use this for!