Hey guys thanks for your feedback,
I read some threads in the forum and noticed there was a high demand on a modular Character System. We finished this first asset package as a starter. The system is developed to suit all genres/different character types etc. It doesn’t need to be rome by a 100%. If you want to create a gladiator/rome game its a good starting point for indie dev teams.
You can easiely add/remove as many meshes/itemslots as you like(for example if youd like to add additionally cloaks and bracers etc). We did also include weapons + shields.
In terms of style: What do you wish in future? Do you prefer PBR semi realistic style or do you guys like to see more cartoony/stylized characters? I’m very interested in your opinion and would gear my development towards the needs of possible customers.
There is a chance to create more versions for example with dwarfs,etc. it depends how well the package is received.
In game development heads are a delicate topic which comes with a lot of technical constrains. There is just one “sample head” included". If we would have developed more head variations the price would be significantly higher, which is less interesting for a lot of devs.
The pack serves as starting point for developers with different costumes and a character editor to change visual styles.
Attached you’ll find a few more shot ingame. The project is sent over to Unreal marketplace staff which is now under technical review.
[MENTION=434]BrUnO XaVIeR[/MENTION]we have a special zombie skin variations if you change the skincolor in the character editor
@unit23 You like that realistic visual style or more toony dwarfs?