Heyho ladies and gents,
we would love to introduce you to the Modular Rome Equipment pack which has a load of assets to equip a Roman character.
Multiple arms, chests, shoes, helmets, weapons and shields are ready to be assembled to your own unique composition.
Be a centurion, gladiator or raider – it’s your choice. Each equipment uses the same master material and a specific mask texture, which allows you to tweak its visual appearance in detail.
For compatibility to other asset packs (e.g. weapon animation sets) the delivered skeletal meshes are skinned to the UE4 skeleton and the weapon and shield pivots are aligned to its hand grip. Animations are not included in this pack.
To help you to get started with your new equipment, the pack contains a fully functional character and character editor blueprint sample which implements all of the equipment and their customization.
Furthermore, there is some assistance about saving and loading a character customization or spawning NPCs from a given setup.
The pack is set to use the integrated clothing system from UE4.17. The cloth pieces are skinned but you can deactivate the dynamic cloth if your target platform is mobile etc pp.
You can change easily change the dress up system to use it for different types of characters. There is one basic head included that should be enough for prototyping.
A thumbnail capturer Blueprint is included. You can easily create your own icons directly in UE4 without any external DCC needed.
Technical support with the Blueprint Character Editor from Petricore Systems.
You will find a “tips and tricks” pdf with a proper documentation of the system - how does it work? how to change things?
What would you like to see next?
We look forward to your feedback to help us to become even better.