I have 10 bones in a line and 4 points in a spline. How can I correctly position the points in the bones? I’ve found that relative values are useless because every point in the location has the value “0,0,0” and was automatically placed along the 10 bones by the system. I also can’t use WorldLocation. What’s the best way to ensure that, for example, ControlPoints2 is exactly on the relative value “50,0,0”? WorldLocation would be even better.
