I keep getting that error when hot-reloaded after I added a custom scene component to my actor blueprint. It resets all the settings for that component. Is there any way around it?
I think it’s related to this Unreal Engine Issues and Bug Tracker (UE-64076) and Unreal Engine Issues and Bug Tracker (UE-35870) bug and maybe perhaps this Unreal Engine Issues and Bug Tracker (UE-52220)
The only workaround is to manually set those lost component data on blueprint Event_BeginPlay. Is that the only way to get with this? Btw this problem doesn’t occur before version 4.20