I recently realized I had accidentally installed UE 4.25 on my external hdd which was causing it to run slowly so I tried to move it but couldn’t because Epic Games Launcher doesn’t believe in letting users do that apparently. I then completely uninstalled Epic Games Launcher and Reinstalled it then redownloaded UE 4.25 and now if I create a project and then try to create an empty script file it fails to compile it with this log message:
Running C:/Program Files/Epic
Games/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe
-projectfiles -project=“C:/Users/depre/Documents/Unreal
Projects/MyProject/MyProject.uproject”
-game -rocket -progress Discovering modules, targets and source code for
project… While compiling C:\Program
Files\Epic
Games\UE_4.25\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
error CS0042: Unexpected error
creating debug information file
‘c:\Program Files\Epic
Games\UE_4.25\Engine\Intermediate\Build\BuildRules\UE4Rules.PDB’
– 'c:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\BuildRules\UE4Rules.pdb:
Access is denied. ERROR: Unable to compile source files.
If I then exit the project and try to relaunch it then I get this message:
The following modules are missing or
built with a different engine version:
MyProject Would you like to rebuild them now? Yes
--------> MyProject could not be compiled. Try rebuilding from source
manually.
I have tried uninstalling and reinstalling all the Visual Studio 2019 files that I’m told I need to compile my UE files. I even went into [UE4RootLocation]\Engine\Extras\Redist\en-us] and reinstalled that as well. I even found the VS 2019 extension in one of the folders and installed that. I don’t understand what’s going on…Anyone know what the deal is?