Reimporting exported assets is crashing the editor. Is this ever going to get improved?

Hi,

I’ve playing around with ShooterGame, trying to learn how the assets work and how they’re setup. It’s really not that easy because if I try to export an asset to take a look it, and then try to reimport it - the editor usually crashes. It doesn’t matter if I modify the asset before reimporting it, the editor just dies.

It’s been like this since 4.1. If you want to try it out in 4.8, you can just export the Hero_FPP from ShooterGame. It happens with a lot of other assets in that particular project, too.

Would love to see some stability releases in the future, even if I know these things “don’t sell” as well as feature releases.

Hi Stefan Lundmark,

Please post this to the answerhub (link in signature) so we can assist you more in depth. In the answerhub post, please include this information:

  1. Does this occur in a clean, blank project with no additional content?
  2. Crash logs (\Unreal Projects\PROJECTNAME\saved\logs)
  3. Callstack
  4. What steps do you take to reproduce this error on your end?