Reimport assets from command line

Hi ,

I’ve already read them both, but I can’t find a solution. The problem is that I need to automate this process. It should go like this: the project has a shared folder that is monitored for content changes (configured in the Editor Preferences). Someone from the art team makes changes to an fbx and texture, in the shared folder. I need unreal to automatically detect those changes when I run the “run=cook” command (so they are re-imported). The assets are always going to be the same, so I can specify them manually in the command. The part that is missing is the auto-reimport, because I need this process to be automated and the auto-reimport feature only works when I open the Editor in a window.

Thanks for your help