registration export to grid plane co-ordinates

I’ve installed to the demo of maya so i can get cameras in.

and I’ve noticed i can’t seem to export camera in the same location as the model.

the model was exported with the new grid plane method. which is nice, but I don’t get that option with the cameras and they are ending up far away.

also is there a setting in maya that can flip y-z on import?

I think this process will become much easier once we can import cameras and model in one go. either with obj, or fbx, abc etc…

thanks

Hi Chris

Yes you can switch the Z - Y axis settings in Maya…