I’ve installed to the demo of maya so i can get cameras in.
and I’ve noticed i can’t seem to export camera in the same location as the model.
the model was exported with the new grid plane method. which is nice, but I don’t get that option with the cameras and they are ending up far away.
also is there a setting in maya that can flip y-z on import?
I think this process will become much easier once we can import cameras and model in one go. either with obj, or fbx, abc etc…