I am trying to spawn an Actor with PCG component then call generate from it. But the PCG component refuse to do the work due to missing bounds.
LogPCG: Error: [RegisterOrUpdatePCGComponent] Component has invalid bounds, not registered nor updated.
LogPCG: Warning: Process Graph was called but aborted, check for errors in log if you expected a result.
LogPCG: Error: [ScheduleComponent] Didn’t schedule any task.
Is there a way to force the spawned Actor update/register its bounds?