I created a landscape that is 32 * 32, with all other parameters set to default. Then I sculpted the terrain and saved it. But when I exited UE5.0.1 and reloaded the levels, I found that the terrain was not visible, and all Landscape components could only be displayed when I clicked the “Pin” icon on the left side of “Landscape”. I’m curious, is this normal? And I found that I couldn’t directly assign terrain materials to ‘Landscape’ either. I had to turn on ‘Enable Edit Layers’ to assign all Landscape terrain materials. I noticed that other people’s UE5 doesn’t seem to have this situation. Looking forward to your reply.