Starcraft is the worst case scenario of a RTS known as MRTS(MICRO RTS) it has nothing of immersion or strategic warfae only simple Stone Scissor Stone Paper mechanics there you shooting the energy bar down in which units are hewn at each other. No hit feedback no hitzones an a minimalized sub basese building. i think in 1998 starcraft was really impressive but would not have needed a follower that does not evolve these great mechnics in a more immersive way. Starcrat is a Blizzard child and especially developed for compettitive E-Sport play.