The AVIF Loader plugin aims to provide a simple and easy way to import or load AVIF image files in your UE projects. You can import AVIF image files as a UTexture2D in Editor, or load AVIF image files directly at runtime.
Features:
Workflow of importing AVIF image files is similar with importing other normal format images;
Supports to import AVIF image files as a UTexture2D in Editor, edit in default Texture Editor;
Supports transparent (Alpha) channel;
Supports to load AVIF image files from local file storage or byte array at runtime;
Supports to load AVIF image files synchronously or asynchronously;
Supports to generate Mip Maps at runtime;
Supports to encoding other normal format images to AVIF image files; (Experimental)
Supports C++ API and Blueprint API;