I am trying to render at least a 4500 square image with Lumen reflections and get a black boarder where I’m guessing the Lumen reflection texture size is capped. it seems to break at >4100 pixels. So when I render higher than this I get a black edge to my reflections. Does anyone have any tips on rendering above 4100 pixels square with lumen?
Lumen Reflections at 5100
Screen Space Reflections at 5100
Sphere Reflection at 5100
Planar reflection at 5100 (Most similar to lumen)