Hi, im new with unreal engine and i have the following problem: when i add a reflective material to an object, it only reflects what can be seen on the screen. This is called screen space reflections. But is there a way to fix this? would love a response!
Reflections | Unreal Engine Documentation.
You can also use ray traced reflections or use Lumen for reflections. Look it up, there are a lot of tutorials about it.