Hi All,
I am working on a bigger interior project of a museum (850 sqm). I already managed to set satisfactory quality of the lightmass, but I am still struggling with the reflections in the scene.
The interior is a classical example of a museum typology - a sequence of big empty rooms with ambient skylights overall and few wall windows with direct light.
Because of my RAM capacity (64 GB) I cannot cover such a big scene with many overlapping sphere reflection captures with higher resolution. Therefore I switched to box reflection capture approach having a box for each room and a general one over the whole level. I also placed few smaller sphere reflection captures next to the windows and exhibition pieces on the walls near the direct light areas (see screenshots). Unfortunately I still get very poor results - lots of reflection glitches between the rooms and a striking reflection transition between each box reflection capture visible on the floor in the doorsteps.
What would be your strategy to set reflection in such a level?
Any good tutorials on setting reflection in bigger ArchViz scenes?
Thanks for all your comments!