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Reflection Banding on Concave Metallic Surfaces.
Development
Rendering
unreal-engine
anonymous_user_9af461e6
(anonymous_user_9af461e6)
January 25, 2016, 8:42pm
9
Unwrap channels (screenshot accidentally cutoff the top - its not actually cutoff in my mesh):
462578fd71460a6d1dec41f3994d5d07eb8dc1be.jpeg
1272×1686 265 KB
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