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Referencing multiple instances

Hey All,

I have class called Sound_object_1 that flies around my world. I’m trying to pitch shift a music tone that plays at the world location of sound_object_1 based on distance to other instances of the same class. How do I do it?

I can get all actors of class, when I am in the class but how does it know which iteration I am using?

Any help would be awesome.