Referencing more than 1 fire type in BP

Hi,

I’m creating a moveable actor in BP similar to security door example, I’ve created a secondary fire mode and wish to use primary fire to move my actor one direction, and the secondary fire the other direction. At the moment I am unsure how to tell BP how to do this, I can reference primary fire (MyProjectile) but when I attempt to create a new OnTakeAnyDamage/PointDamage event it will display ERROR, any idea why?

Thanks!

Jon

Hi Jonathan,

Did you create the 2nd OnTakePointDamage note by copying/pasting the first one? I’m able to reproduce your issue if I do that, which I will enter into our bug tracking system.

As a workaround, try deleting that node and recreating it from scratch (i.e. the right-click menu).

Cheers!
Jeff

Hi Jeff,

Yeah the error appears when copy and pasting the first node. Thanks for the speedy reply!

Cheers,
Jon