Hi,
I’m creating a moveable actor in BP similar to security door example, I’ve created a secondary fire mode and wish to use primary fire to move my actor one direction, and the secondary fire the other direction. At the moment I am unsure how to tell BP how to do this, I can reference primary fire (MyProjectile) but when I attempt to create a new OnTakeAnyDamage/PointDamage event it will display ERROR, any idea why?
Thanks!
Jon