Hey fellow forumers!
Ive this weird problem here, pretty much what I want to do, is that when my character comes into collision with a score point (for now just a standard sphere mesh) I want my character’s score to be raised by one.
Here’s my Blueprint for now… I am doing the code in the score object. Help! And of course Thank you very much
Thank you very much Everything work perfectly now! ;D
Kind Regards!
Edit/ Yes I had the overlap all function ticked, the problem was with the cast-set nodes not being connected.