Referencing a target point in my UI Widget

Hi Rumbleball,
sorry for the late reply… I didn’t have time for my project last week :slight_smile:

When I use the getallactorsofclass node I still can’t reference to my target points on the map :confused: They simply don’t appear in the dropdown…
So for clarification:

I have an VRPlayerPawn, in this pawn i have my camera and my player hands as child components.
These Hands (I am using the LeapMotion Controller to track my hands in real-time) have the Widget attached.
This widget needs to reference to a target point in the level…

Sorry but I am a noob when it comes to scripting :smiley: