I apologize If the question does not make sense. I’m just learning about Hard References and Soft References.
I looked at the Reference Viewer documentation,
And it says,
(1) is other assets that reference the selected assets
(2) is the selected asset
(3) is other assets that are referenced by the selected asset
I found out that, having a Hard Reference to any asset means loading that asset blueprint into memory at runtime, even if you don’t use it.
What I’m confused about is which assets exactly will be loaded when I load the selected asset?
For e.g. If I load the selected asset (which is number 2), then will all the assets in (1) be loaded or all the assets in (3) be loaded?
Or will both be loaded?
According to my (very limited) knowledge, I think assets in (3) will be loaded. But I may be wrong.