Kinda. You can use -CHECKLICENSEEVER=x to only resave packages saved with licensee version x or lower.
There are alternatively the -MINVER=x and -MAXVER=x parameters, but those are not UE versions like 5.5.4, they are EUnrealEngineObjectUE5Version numbers which start with 1000 and are currently at 1013 for 5.5.4. We don’t update it when UE updates, we update it when the UObject serialization format changes.
I haven’t used it, and I don’t believe we use it here at Epic Games, so I can’t vouch for it or recommend it.