Reference to all?

Hi all…
If i have an object in a level, i can create a reference to it in the blueprint level…
But if in the game there are 30 of that same things, i have to create refeence to all this 30?
i can’t create a reference to the object in the content folder?

Get all actors of class - this will give you reference to actors that are in level

However if you for eg want 30 different mesh models (from content browser) to be referenced in blueprint there is no other way than making array of that reference and manually filling it.
You can either fill that array with default values, or drag all actors inside construction blueprint and then make array out of them. But when you decide on one of those methods do not mix it, ie use one method everywhere, or you are asking for big confusion time.

ok, thanks for the answer ;D