I am trying to fix this google play console issue when uploading my aab file (Some feature modules of your app bundle exceed the maximum compressed download size (200 MB). Reduce the sizes of these modules: base.).
One of the ways I saw when googling how to reduce the package size is by enabling Build with hidden symbol visibility in shipping config in the project settings. When I package the android project it does make a Symbols folder with files that is quite big, however it does NOT reduce the aab file size at all.
Excluding editor content when cooking didn’t decrease the aab file size either.
Any ideas why this isn’t reducing the aab file size at all?
I spent the last three days on this, blowing the project to atoms, and then my friend came and casually threw: Uncheck the flag in the project settings “Package game data inside .apk?”. You won’t guess, this solved the problem even though all the documentation says to check it. Sometimes it’s not worth trusting the documentation… I hope it works. Good luck.
Doing this allowed me to upload the aab file to google play again, but I’m not seeing much of a size difference. I see there is an apk and obb file, with the apk being small and the obb being large. Neither the apk or obb is uploaded to google play though.