Reduced rotation

I had trouble searching for this issue, it’s a very simple animation.

I have a lever that rotates about a range of 90 degrees. It works fine in MAX. I export the animation, it imports fine into UE4.

The problem is the range of the rotation is about 30 degrees when I playback. The length is also reduced by 3 frames, although the reduction in rotation takes place in the middle of the animation so I didn’t think that was related. Maybe it is?

Thank you!

Well it has something to do with my custom project, I can import fine into a different project. So I imported into that and then copied the assets over.

Probably not something anyone on the forums could fix unless you’ve run into similar issues.