Reduce light shafts from dominant directional light?

It doesn’t seem there is anyway to reduce/increase light shafts on a DDL. I can adjust some properties such as occlusion and bloom, but not the actual strength of the shafts.

When my sun descends beneath the horizon, even though brightness etc are turned down to zero, i still get the shafts from it showing in my ambient skylight.

Any ideas how to configure them? Cheers

If the sun’s brightness is turned down to zero, you should be able to set the dominant directional light bEnabled = false. Does that turn off the shafts? Does that mess up other stuff?

Yeah there is a bRenderLightShafts in the light component. Just no way (that I can see) to control their strength or interpolate them in and out.