Okay, so what I figured with the multiplier is that if I put “0.5x” the camera would go half as fast. But that’s not how it works, apparently. I had to lower the value GREATLY before I saw a difference.
For me, I didn’t notice a change until < .1.
Also, if any of your actors are CHILDREN of the original, you need to make sure that their values are also taken care of, as the PARENT will influence their X and Y coordinates.