Redraw a sphere trace?

Heya, I feel like this is an easy question, but how would I redraw a sphere trace, say every 2 seconds?
I currently press a button to toggle a view mode, and it casts once, but I can’t figure out how to recast. I feel like it could be a loop, but adds so much logic. Is there a simple way? or to add it to the sphere trace itself?
Thank you!

Hi Pynion,

Try a Timer:

Also, a debug sphere instead of sphere trace could be a good alternative depending on what you’re trying to do.

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Good luck and happy developing! :slight_smile: