๐ The all-in-one Epic Online Services integration
Developed since the launch of Epic Online Services, and with over 3,000 developers and millions of players worldwide, Redpoint EOS Online Framework is the professional solution for game developers integrating Epic Online Services into Unreal Engine games.
Our plugin is used everywhere - from the smallest indie games up to AAA titles. If you've played a game with Epic Online Services integration, there's a good chance it's built on the Redpoint EOS Online Framework.
1๏ธโฃ One plugin for everything online
We don't split our features or platform integrations into other plugins, and we don't upsell you on other products. You buy EOS Online Framework once, and you get everything: seamless platform integrations, blueprints, team-based matchmaking, professional support, and much more.
๐ฎ No cost, scalable matchmaking
Looking to get parties or solo players into your team-based game? Exclusive to EOS Online Framework, we provide scalable matchmaking that gets players into teams, while preserving parties and matching on skill ratings.
๐ฌ Comprehensive blueprint support
With over 400 blueprint nodes covering every major offering of Epic Online Services, you don't need to write C++ to integrate Epic Online Services into your game.
โ๏ธ Out-of-the-box framework components
EOS Online Framework provides high-level framework components such as:
Add a startup screen to your game that automatically signs players in, configurable with a logo texture or UMG widget.
Automatically managed parties; we'll create a party when players sign in and automatically re-create a party for them if they leave the one they're currently in.
Display avatars of other players in game, with avatars from Steam, Xbox, Discord and more all handled for you.
Automatically keep party members up-to-date in your lobby screen using the RedpointPartyMember actor.
Bind the friends list and party members to a UMG tree view widget; we'll keep entries up-to-date and you can focus on design.
๐ค True cross-play, your way
We provide cross-platform friends, presence, invites and cross-play, even when you don't use Epic Games accounts. Build your game for Windows, macOS, Linux, iOS, Android, XR/VR and console platforms, and give your players a true cross-play experience with EOS Online Framework.
๐ Professional support
If you get stuck, we're here to help. We provide professional support during Australian business hours, and can often get a resolution or bug fix to you within a few days.
To get support for EOS Online Framework, upload your receipt to our License Manager and join our Discord server to open a case.
๐ฏ Fully featured
With comprehensive support for Epic Online Services, EOS Online Framework provides you the tools you need to ship online multiplayer games:
Automatic authentication for: Steam, Epic Games, itch.io, Meta Quest, Apple on iOS, Google on Android, Nintendo Switchโข, PlayStationยฎ, Xbox
Cross-platform accounts with Epic Games or your own account system
Friend discovery with friend codes
Matchmaking, sessions & metrics
Session and/or party mirroring to local platforms
Multiplayer features:
Play-in-editor support
E-commerce support on Steam, Google Play and Epic Games Store
Unified friends list across platforms
iOS, Android, Meta Quest & console support
Join games from Steam, Discord, etc.
Free Edition available for students & hobbyists
Over 400+ blueprint nodes to integrate EOS without C++
Startup screens to simplify automatic login on launch
Framework components to display party members in your game lobby
Complete example project using blueprints, with parties, invites, team-based matchmaking and gameplay