Redline, on-chain racing game


I’m working on Redline, a giant robot racing game that will be computed entirely on the blockchain (on starknet, a zero knowledge proof L2 of Ethereum, very good for cheap and secure computation).
This means no server, and guaranteed transparency for the game.
The races will render in realtime (with a few seconds delay) what happens on the blockchain. The unreal work is a crossroad of a game and a tv show!

Planning to use all the new rigging and ik tools to add more life to the racing robots!

Here’s the trailer:

It was rendered in UE5 EA on a 3090.