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Redistribute unreal editor and modding

Hello, This is the most appropriate section I found so…
Am I allowed to distribute Unreal Editor 4 binaries with my game so users can create new maps/mods and such?
I’m wondering how open is the new engine version with modding, and if needed and possible, is there a
any guide lines I need to follow to allow modding? How does this compare to how it used to work with UDK and UnrealScript?

Thanks ahead,
Paul.

You should refer to the EULA for distribution. You can find it here: https://www.unrealengine.com/eula

this has already been answered on the UDN, do a search there and you will find it :slight_smile:

Thanks but I can’t find it, Could you quote/link it? (I also don’t have license yet if it isn’t publicly available).

yea it was hard to find!

I looked up by the name of the poster, Thanks for asking Iniside! :slight_smile:

https://answers.unrealengine.com/questions/14043/can-i-release-editor-along-with-with-game.html

Thanks!

So Eula says that I can’t release engine tools such as the editor.
Making my own mod editor seems daunting but will see and probably just limit level designers.
I guess they’ll have to use a UE4 source license, it’s not much anyways.

Make a UE4 plugin instead.

Valuable modders will have UE4 already so it should not be a problem :slight_smile: