Hello, This is the most appropriate section I found so…
Am I allowed to distribute Unreal Editor 4 binaries with my game so users can create new maps/mods and such?
I’m wondering how open is the new engine version with modding, and if needed and possible, is there a
any guide lines I need to follow to allow modding? How does this compare to how it used to work with UDK and UnrealScript?
So Eula says that I can’t release engine tools such as the editor.
Making my own mod editor seems daunting but will see and probably just limit level designers.
I guess they’ll have to use a UE4 source license, it’s not much anyways.