RedD111 - External Multi Window

Create new windows outside of the main game viewport.

Blueprint friendly.

Supports level map change.

Ideal for tools, debug menus, always on UI...

YouTube: Link

Document: Link

Download Demo: Link

  • Supports UE5.0 to UE5.6

  • Blueprint friendly with examples (Secondary camera view, UI menu loader, reusable widgets to manipulate window functions)

  • Layout and dock windows on different Monitor Displays with an included UI docking tool

  • Great for creating UI and tools that will still be accessible in shipping build. (ex: attraction's operator menu, always on scoring screen, controlled movies or UIs on side displays...)

  • Can be used to create Windows that remain open during game level map change.

  • Can be used to create Editor time Windows similar to "Editor Utility Widgets"

    Note: Dedicated server will still build, but window won't be created.