I’m a level designer and I just graduated from NAD University, in Montreal, and for my final project, I wanted to make a game that really suits me, so I decided to make a whole game alone. That’s how Red Trigger was born.
Red Trigger is a First Person Shooter (FPS) Puzzle game. The player incarnates a virus called Red Trigger and tries to corrupt a computer system. You have the ability to shoot red blocks to expand or retract them, but you can only expand three at a time, so you must manage your energy wisely. The red blocks can be used in many different ways, like for example, making platforms, but also blocking lasers, holding doors open, powering systems and propel yourself.
The game lasts for about 40 minutes, and won the prize of “Choice of the Industry” at ImagiNAD on May 2016 (Games were available to play before and after the show, and people from the industry had to vote for their favorite games, and Red Trigger had the most votes)
The game was made in 15 weeks. By week 6, I had a complete prototype of the game, even if it was very rough, and worked by iterations by that point until the end.
Red Trigger is also now on Steam Greenlight, so if you want to support the project, I invite you to vote and share!
Thank you, and enjoy!