RED R3D raw support

We need direct support for raw footage from digital cinema companies. Especially RED R3D (red code raw). Blackmagic BRAW would also be good to have.
Any solution for this? We would like to take footage straight from camera at full quality (8K 16-bit raw for example) rather than going through time consuming conversion.
For preview debaying could be put to 1/8th for example and then full resolution for final render of the sequence.

I agree. I want to bring BRAW to work inside Unreal too.