zpghost
(zpghost)
1
After updating my project to version 5.1, the normal maps turned red
EliasWick
(EliasWick)
2
Have you verified that the texture is using the right compression and doesn’t have anything within the alpha channel?
zpghost
(zpghost)
3
Yes, normal maps worked in 5.03
Starkium
(Starkium)
4
setting “dtx5 normal maps” to true will cause this. IDK why this is an option