Red Blue Pixel Studio - FCM 1A Tank

Features :

Modular & Easy-to-Setup Blueprints

A flexible and intuitive Blueprint system allows rapid integration into any project. Each module is cleanly organized, making customization and expansion effortless—even for large-scale games.

High-Quality Rigged Skeletal Mesh

Includes a detailed, production-ready tank model fully rigged for wheel rotation, turret movement, exhaust animations, and more. Ideal for both cinematic and gameplay use.

Authentic Tank Physics

Experience the weight of a true 41-ton vehicle. The physics system delivers heavy, grounded movement and realistic handling that reflects real-world armored performance.

Advanced Aiming System

Inspired by modern vehicle-combat titles like War Thunder, this system offers accurate and smooth tracking, and intuitive control for the player.

Dynamic Weapon Switching

Seamlessly swap between the main cannon and two machine guns at any moment. Each weapon is independently animated and fully integrated into the aiming and firing system for fast, responsive combat.

V 0.1.0

Basic physics setup with Physics asset.

Physics based tank movement using Physics asset and skeletal mesh.

Wheel and turret rotation using ABP.

Track animation using material.

Basic VFX and sound setup.

Animated UI.

Basic physics setup with Physics asset.

Armament setup (1 cannon, 2 machine guns)

***No environment is included with this project.