Hey I have been trying to solve this problem for a while but have failed to find a solution with my current knowledge. I have a system that is blueprint only. The problem is that when I close out of the editor for the day or to open another project then reopen the original project a single script for some reason has an error. I don’t know whats causing it or why, it goes away when I refresh the nodes and doesn’t cause any more problems but is weird and annoying that it happens.
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In the Compiler it says that the pins are invalid but I know that’s not right.
The Array is put into the custom variable of a Character Stat Structure and connects directly to the widget that accepts that same variable. I am not sure if I am explaining it well so I included some more screenshots for a better idea.