Hello.
I’m trying to make a nice forest level, but getting weird issues:
- Rectangular light/dark areas on the landscape. Small rectangles, large sections etc.
- Some trees’trunks get black.
- Rarely small rainbow areas appear on the ground or objects, disappear when I hit “play”
The lighting settings are standard. I’ve tried to replace the trees by the completely different ones - still the same issue.
I’ve tried many things:
- Rebuilding many times in a row gives the same result, rectangles on the same place.
- Moving trees changes the rectangles.
- Replacing the landscape material by a simplest color-only one changes nothing.
Tried different settings for lightmap scale etc - nothing makes much difference. I’m running out of ideas. What can be wrong?
UPD: looks like it happens when a lot of complex meshes (trees) are pretty close to each other. I’ve tried 4 different tree types from different packs. Also I can reproduce it on two different computers.