Recruitment to build a demo

Hi everyone,

I’m developing Wanderlogue, a cinematic narrative adventure (Life is Strange vibe) based on a script that’s already very advanced. I’m looking for a freelance developer to build a playable vertical slice (a short but solid demo) in Unreal or Unity: one location, one gameplay loop, one branching narrative scene, and minimal UI. Initial budget is €1,000–€1,500/month, for about ~2 days/month, with the option to scale up if the collaboration works well.

Hi,

I’m interested in contributing to Wanderlogue. I’m a Technical & Level Artist with 5 years of experience in Unreal Engine and Unity. I’ve worked on AAA project WUCHANG: Fallen Feathers, focusing on environment visuals and scene composition. I’m experienced in building playable prototypes and vertical slices, including cinematic scenes and core gameplay loops.

Looking forward to helping bring your narrative to life!

Hi, Ive been a developer for over a decade, I do programming, Technical art, Animation programming, Cinematics, level design, and more. Worked on a couple games on steam, several cinematic and product demos. I also used to make youtube tutorials for UE4 that were really popular. heres a link to my linkedin www.linkedin.com/in/viceversastudiosHere is a link to my Upwork Account if you want to hire me (makes life so much easier for everyone) https://www.upwork.com/freelancers/viceversastudios?mp_source=share