Recreating cube wave effect

Hi everyone!

I’m still pretty new to unreal engine materials and just unreal engine in general.

I am trying to recreate this effect

i’ve tried several things, all using the sin node, time node, and absolute world position node, but cant seem to get it working.

Could I possibly get some help?


edit: rebump, budump

Hello! These might help you

and this

I’ve seen and tried this already. It doesn’t work for what I need. Specifically, you can’t export shape keys as key frames, which is what the wave modifier uses. It will only export shape keys as a skeletal mesh and I don’t want that. I want to do all the vertex animation in the material.

Thank you for the response :relaxed: