Hi guys, I need to find a way (ideally through blueprints) to recreate the file “input.ini” at launch. regardless of weather or not the file already exists inside the end users appdata folder.
The reason being that I have changed the control bindings in my game but the input.ini file is not being updated after users download the latest version of the game from steam.
Really am stuck with this so any help would be so very apreciated.
DP