I wanted to reset my editor to defaults, so I deleted the Saved/Config directory and started the project again. Now the project only shows the Minimal_Default template it’s based on, so all the entities in World Outliner are gone. Restoring the old Config directory I backed up before deletion doesn’t help.
Here’s a directory listing of the config dir in question:
G:\unreal\vitality\Saved\Config>tree /a /f
Folder PATH listing for volume MEGA
Volume serial number is 263D-8895
G:.
+---Windows
| Compat.ini
| DeviceProfiles.ini
| Editor.ini
| EditorPerProjectUserSettings.ini
| Engine.ini
| Game.ini
| GameplayTags.ini
| GameUserSettings.ini
| Hardware.ini
| Input.ini
| InternationalizationExport.ini
| Lightmass.ini
| LocalizationServiceSettings.ini
| Scalability.ini
| SourceControlSettings.ini
| TemplateDefs.ini
| TranslationPickerSettings.ini
|
\---WorldState
3944650773.json
How do I recover the project?
Edit: I noticed I had the level saved with the name Minimal_Default
. Did the engine overwrite my own edited version of the level with the default one from the template after I removed the config files?