Recover Broken .uasset file

Having pasted some nodes copied from ueblueprints.com inside my Niagara scratchpad module Unreal crashed hard ( no logs or crash menu) and does the same whenever I try to open the Niagara System ( or even migrate it). Attached the one error message it throws out ( covered up the path revealing the project name because it’s work and i don’t want to risk anything)

My question is, of course, is there ANY way I might attempt to recover this Niagara asset, at least partially? ( even cutting out entirely the broken scratchpad module and keeping the rest)

( I have already started rebuilding the entire system from the ground up and also hold nothing against ueblueprints.com )