I am trying to build to multiplayer VR simulation using VR expansion as base. I recently ran in to problem while implementing the replay recording functionality where it works without any issues in editor but on packaged build it doesn’t start recording at all (the fact that recording does not event start was verified using ReplaySubsystem->isRecording blueprint function). To start recording i used GameInstance->StartRecordingReplay(InName, FriendlyName). any help would be greatly appreciated.
This was fixed by setting the net drive correctly in config files.