I’m currently working on a virtual production project using DMX and other technologies. I have been asked to implement a functionality that allows the user to record the screen without using third party software (OBS, etc).
I have researched some unreal features like sequencer, take recorder, etc, but they only work within the editor, I can’ even package the project if any of this modules are included.
So do you guys know any other way to achieve this? I have thought about replay system but I dont think this is a good approach since I only want to capture the screen and export the video with a given format.
As far as I know you can’t do this natively, at one point I tried finding out if I could take a screenshot in packaged game and save it somewhere and I did not manage to do it. You will most likely need to create custom solution for that.
Not sure about that plugin, it has mixed reviews. People say that it is complicated to use and the fps drops drastically, but from the responses it seems to work. I would look into other plugins before going with this one.
Hi, I am purchasing and testing the Frame Capture plugin, images using high resolution screenshot, video recording screenshot only, it works very well, but the quality is not enough for me, if you find another option, please describe it