Recommended workflow for organizing matinee library?

My game calls for a large number of matinee sequences, there will likely be several hundred by the end of the project. All of the tutorials and documentation seems to recommend using the level blueprint to organize them, but I’m super-leery of putting so much functionality in one place- is there a way I can modularize matinee calls and package them in the objects that call them, or is my best bet really curating hundreds of events in the level blueprint, one per matinee call?