^ WOW thanks dude, this forum is a huge difference compared to Unity Forum. Over at Unity I would have been met with an immediate “you want to build a game for money then you won’t sell any copies and you are wasting your tine” Even though nobody is saying they are building a game specifically for money you know? there is such a thing as building a game that is great and something you yourself would play or buy and then looking to make money off that in return. But over at Unity forum its always “you won’t get anywhere with wanting money” type of attitude if you know what I mean.
I have decided on a FPS, thank you for confirming that it would be much more realistic to complete a FPS game, maybe once I can present something worth playing, something fun and something that looks acceptable maybe I could launch as a Steam Early Access?
I currently have a Day Job in a warehouse Monday to Friday it pays a little over minimum wage but it pays my living expenses so I could actually afford to learn programming and art and build a game in my free time.
I have studied Steam Spy at great detail over the years, and what I have come to notice is there is one trend and that is no matter how much **** a solo made FPS title is, it ALWAYS outsells the equivalent of anyother genre. For whatever reason the FPS genre is hugely popular. This one guy made a FPS title in 1 week using a UE4 template and managed to sell $2000 USD worth of copies on Steam.
I shall build something like a Half Life clone.