receive OSC messages in editor

Hello,
this is my very first post here, so hi!

Right now I’m able to receive OSC messages in Play mode. What I’m trying to figure out is how to receive OSC messages while in the Editor.

I followed this tutorial Midi and OSC in Editor in unreal (Tutorial) - YouTube which worked with MIDI messages, so right now I can receive MIDI messages in the editor, but I can’t do the same thing for OSC messages.

I also found that the plugin called “Virtual Production Utilities” creates an option in the Project Settings to enable a default OSC server at the start of the editor, but from that step on, I couldn’t find any documentation on how to do that.

Can anyone please give me any hints for this issues,

Thank you!
L

Same question, the Remote plugin only supports floats…

I am also trying and struggling to figure this out! The event “On Osc Message Received” seems to only work when in play mode.

Adding this here as I solved it today. There is a flag in the OSC plugin code called ‘bTickInEditor’. (in FOSCServerProxy.cpp) You need to set this to true. I ended up creating a local copy of the plugin and re-compiling it, but you may be able to get there through blueprints as well.